Wearable Cosmetics
3D cosmetics are 3D models created in Blockbench that players can wear. These models are loaded directly by the plugin without requiring resource packs.
enabled: true
model: cosmetics:arcade_machine_hat # model file folder location, full location for this example /plugins/AdvancedCosmetics/models/cosmetics/arcade_machine_hat/
# name: "&darcade machine hat" # You can override model's name here
# description: "A arcade machine hat." # You can override model's description here
item: # You can override model's shown item here
head: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2ZjZTdlYWMyZTFmNjVjZDEzYTRiZGFmMDFhY2JiOGI0YmM2MjBlYjQxM2M4NzVmMDQ0YjQxNjMyZjJhMWM2ZCJ9fX0=
type: HAT
Configuration Options:
enabled: Enables or disables the cosmetic.
model: The path to the model file, relative to the models directory of the plugin (e.g., /plugins/AdvancedCosmetics/models/). In the provided example, it looks for folder arcade_machine_hat inside a folder called cosmetics in the models folder.
name (Optional): Overrides the model's default name. If commented out, model's name will be used.
description (Optional): Overrides the model's default description. If commented out, model's description will be used.
item (Optional): Overrides the item that shows in the cosmetics menu instead of the models default item.
type: Specifies the cosmetic type as HAT, BACKPACK,WINGS,GROUND
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