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Transformations

Transformation cosmetics alter the player's appearance or properties. This can include disguising the player as another entity, changing their size, or adding a glowing effect.

enabled: true

name: "&dAxolotl Disguise"
description: "Disguise as an Axolotl! Woosh..."

item:
  head: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGI5MWIxM2QwYjMzNjA3YTk1ODdlOGJhMTdkODYwMzU2MjVjYjM2MjdjNWRiZWY5Y2YwMGU4YmFlOWYwZjUyYSJ9fX0=

# DISGUISES 
type: TRANSFORMATION # Cosmetic type
entity: AXOLOTL

# OR CHANGE SIZE:
type: TRANSFORMATION # Cosmetic type
size: 1.5

# OR GLOW:
type: TRANSFORMATION # Cosmetic type
# Available colors: BLACK, DARK_BLUE, DARK_GREEN, DARK_AQUA, DARK_RED, DARK_PURPLE, GOLD, GRAY, DARK_GRAY, BLUE, GREEN, AQUA, RED, LIGHT_PURPLE, YELLOW, WHITE
glowColor: LIGHT_PURPLE

Configuration Options:

  • enabled: Enables or disables the cosmetic.

  • name: The display name of the cosmetic item.

  • description: The description of the cosmetic item.

  • item: Defines the item used to represent the cosmetic in menus.

    • head: A Base64 encoded string representing the player head texture.

  • type: Specifies the cosmetic type as TRANSFORMATION.

  • entity: (Disguise Option) The entity type to disguise the player as (e.g., AXOLOTL).

  • size: (Size Change Option) A decimal to scale the player by. For example, 1.5 will make the player 1.5x bigger.

  • glowColor: (Glow Option) The color of the glow effect around the player. Available colors: BLACK, DARK_BLUE, DARK_GREEN, DARK_AQUA, DARK_RED, DARK_PURPLE, GOLD, GRAY, DARK_GRAY, BLUE, GREEN, AQUA, RED, LIGHT_PURPLE, YELLOW, WHITE. Only one of entity, size, or glowColor should be active in a single cosmetic.

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