Particles
Simple particle cosmetics create basic particle effects around the player. You can customize the particle type, amount, radius, and activation conditions.
Configuration Options:
enabled: Enables or disables the cosmetic.
name: The display name of the cosmetic item.
description: The description of the cosmetic item.
item: Defines the item used to represent the cosmetic in menus.
type: The Material of the item.
type: Specifies the cosmetic type as PARTICLE.
particle: The Particle type to use. Refer to the Spigot documentation for available particle types.
amount: The number of particles to spawn.
radius: The radius around the player in which the particles are spawned.
frequency: The interval (in ticks) at which the particle effect is updated.
location: The location relative to the player where the particles are spawned (e.g., FEET, HEAD).
activation: When the particle effect should be active (e.g., MOVING, STANDING, ALWAYS).
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